package divinity.events
{
	import flash.events.Event;
	
	public class UserEvent extends Event
	{
		public static const STATUS:String="user status";
		public static const LOGGING:String="user logging";
		public function UserEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
	}
}